using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QuestShare.Common.API { public sealed class SessionStart : IAPIEndpoint { public class Request : IRequest { public Request() { } public string Version { get; set; } = null!; public string Token { get; set; } = null!; public Objects.OwnedSession Session { get; set; } = null!; } public class Response : IResponse { public Response() { } public Error Error { get; set; } = Error.None; public required bool Success { get; set; } public Objects.OwnedSession? Session { get; set; } } } }