35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
using Newtonsoft.Json;
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using QuestShare.Common.API;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace QuestShare.Common.API.Share
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{
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public class Register : IAPIEndpoint<Register.Request, Register.Response>
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{
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public class Request : IRequest
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{
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public Request() { }
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public required string Token { get; set; }
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public required ulong CharacterId { get; set; }
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public required string Version { get; set; }
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public uint SharedQuestId { get; set; }
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public byte SharedQuestStep { get; set; }
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public bool BroadcastParty { get; set; } = false;
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public List<ulong> PartyMembers { get; set; } = [];
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}
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public class Response : IResponse
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{
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public Response() { }
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public Error Error { get; set; } = Error.None;
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public bool Success { get; set; } = false;
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public required string ShareCode { get; set; }
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}
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}
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}
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